Download Replay Dota 1 Tournament 2013

Download Replay Dota 1 Tournament 2013 Rating: 6,7/10 9113votes

Dota 2 The search for the best DOTA 2 team in the South-East Asian region is finally over. After months of numerous qualifiers from 7 regions, all boiled down to the top 8 teams that managed to compete at the 2-day GMPGL SEA Grand Finals at the Skydome. Day 1 The event kicked-off with the resolution to the most awaited DOTA 2 match in the country.

Download Replay Dota 1 Tournament 2013

GNE.Dreamz and AMD.Mineski faced-off in the best-of-3 grand finals of the GMPGL PH DOTA 2. The title of the best DOTA 2 team in the country and the chance to represent our country in the 'The Asia' is on the line. The seeding for the GMPGL SEA Grand Finals was also depending on the outcome of the match. Game 1 went well for Mineski as they've completely dominated Dreamz but the game 2 was an entirely different story. Dreamz' annihilated Mineski during the early game with an 8-minute dagon for pugna and insane ganks from their supports shut down Mineski. But Mineski managed to create space for Julz' Mirana to farm up. At the 40-minute mark, Julz' Mirana is too strong for Dreamz to overcome and they've tapped out handing the P35,000 grand prize and the slot to the 'The Asia'.

With the win, AMD.Mineski was placed together with Titan, Arcanys and JoeNet while GNE.Dreamz was placed on the other group with Impervious, Execration and First Departure. Group A For the Group A, The favorites AMD.Mineski and Titan rose against Cebu's Arcanys and Indonesia's JoeNet. Titan had a rough start against JoeNet but they've managed to get their rhytm and got the wrecking train going. They've topped the group with a 3-0 win while AMD.Mineski and JoeNet went for a sudden death match. JoeNet surprised everyone with a very exotic line-up of Shadow Shaman and even playing a Bristleback.

Driver Updates For Philips Webcam Spc230nc here. The Indonesians had a great start but Mineski's great execution and perfect item selection (Alchemist going for utility items instead of offensive items) helped them clinch the win and moved on to the second day. Group B Group B is full of surprises.

Download 2.02; All Downloads. June 1 Tournament: Replays and Results. Thx to forlong for hosting these tournaments, they are fun to play. Posts: 1,067.

Meracle's absence really took it's toll against First Departure as the former composure of the team during the The International 3's Eastern Qualifiers was gone during the GMPGL SEA Grand Finals. First Departure suffered a 0-3 records on the groups. On the other hand, Execration shocked everyone when they've won against the ninjaboogie-led Impervious. Impervious had a great start with ninjaboogie's Anti-Mage having the time of his life killing Foxx's Dark Seer and farming a free lane. But things started to get ugly when Execration decided to group-up and started to took down towers.

Impervious' lack of magic resistance made them lose the game when they can't even kill a single target. With the win, Execration managed to qualify with a 2-1 score together with the Top of Group B, GNE.Dreamz. Day 2 Day 2 started with a clash between Titan and Execration. Titan managed to grab two dominating wins against Kimo and the gang placing themselves at the Upper bracket. On the other hand, Mineski proved to be Dreamz' kryptonite when they've defeated Dreamz with a 2-0 win again sending the latter to the lower brackets and claiming a chance for themselves for a rematch with the Malaysians. On the lower bracket, Dreamz secured themselves the top 3 spot with a win over Execration with a very strong push-strat line-up.

On the other hand, Mineski managed to pull an upset against Titan getting their revenge against the malaysians with a 2-1 win. The first two games went to the winning teams decisively while the third game was a really heart-stopping match. Eventhough Titan was very ahead on the early game and mid game, Mineski found the comeback retracing where Pinoy Dota was known for: Split push. Mineski's perfect split-push and decision making with Joven's epic naga siren plays and magical farming capability grant them the win and the twice-to-beat advantage on the Finals. Titan managed to grab a rematch against Mineski when they've defeated GNE.Dreamz at the Loser's Brackets finals. Dreamz' tried to use a push strat against Titan but they've failed on putting the pressure up against the Malaysians.

Despite Titan's lead, Dreamz showed heart and persistence. They've tried very hard putting Titan on a base-race scenario but their lack of disabling capability took it's toll when they cannot stop the Puck-Naix bomb of Titan. GNE.Dreamz exited the tournament with a bronze finish that made them $2,000 richer. GIGABYTE's Regional Sales Director, Danny Chang with Don and Doc of GNE.Dreamz with GMPGL Commissioner, Marlon Marcelo. During the Finals match, Fans were were served for a treat when Mineski decided to let Jay showcase his Invoker and putting Julz on the Crystal Maiden. Mineski had a shaky opening. They've lost weaver before the creeps spawned and ganks were failing but salvation came in the form of Invoker and Clockwerk.

With great plays from the two, Mineski managed to grab the advantage they need against Titan. But the games were pretty much even, with teams trading blows, up until the 48-minute mark. Mneski managed to caught Night Stalker and Luna, the only damage output of Titan. This mistake costed the malaysians two sets of barracks putting them on a tight spot. With only bottom lane to push, Mineski tried their best to break into the high ground but Titan kept their composure and dragged the game longer.

But with the waves of creeps breaking the throne's tower at the middle and top, Titan, somehow, abandoned the bottom tower for a short time. But that decision put the nail in the coffin as their tower went down shortly afterwards. With mega creeps flowing inside their base, Titan tapped out handing AMD.Mineski the $5,000 grand prize and the title of the best DOTA 2 team in South-East Asia. GIGABYTE's Danny Chang with Titan AMD.Mineski is the GMPGL South-East Asian DOTA 2 Champion Tournament Results 1st Place - AMD Mineski Razer ($ 5,000 or ~P 216,000) 2nd Place - Titan ($ 3,000 or ~P 130,000) 3rd Place - GNE.Dreamz ($ 2,000 or ~P86,000) WC3 Dota The epic year-long series of the GIGABYTE Mineski Pro-Gaming League for WC3 Dota has come to an end.

Even though some of the teams have transitioned already to the game's sequel, a good half of them stayed to celebrate the great legacy of the original. Day 1 GMPGL PH Grand Finals: Pacific Revitalize vs iZONE GIGABYTE Starting off from the GMPGL PH Finals, Pacific Revitalize went against iZONE GIGABYTE in a tight series of games. IZONE came into the tournament as favorites as well as being the first place in league point rankings (152 points). Now since we're talking about points, Pacific isn't lagging behind as they're just a point away to make a tie (151 points). To watch the games, download the replays in the links below: Game 1 - Game 2 - to be added Game 3 - The two teams went back and forth in each of the games that they took it all the way to a third game.

In the end, Pacific's more precise calculations in their decision-making and strategies edged out iZONE. Tournament Results 1st Place - Pacific Revitalize (P 40,000) 2nd Place - iZONE GIGABYTE (P 15,000) 3rd Place - Click and Search (P 9,500) GMPGL SEA Grand Finals: Group Stages The top four GMPGL PH teams (iZONE, Pacific, CnS, CnS^HG) face off against the top teams from the foreign South-East Asian countries (KK8, Avengerz, iDeal, SVR). But the variety is short-lived as all the foreigners fall to Filipinos. Day 2 GMPGL SEA Grand Finals: Playoffs Once in the playoffs stage, it was an all-Filipino cup and a lot were expecting to see a repeat of the first day's PH finals match-up. But they were all wrong.

IZONE, the PH Grand Final runner-up, was the first team to drop out of the playoffs as the two teams from CnS send them down crashing. GMPGL SEA Grand Finals: Pacific Revitalize vs CnS Hailey's Grounds With iZONE quickly out of the picture, Pacific Revitalize waltzed into the finals and faced against a new contender, CnS Hailey's Grounds. Pacific starts 1-0 as a winners bracket team advantage and with this it's a tough mountain climb for CnS^HG. All of that in mind, it's no surprise that Pacific sweeps CnS^HG and proceeds to become the undisputed GMPGL SEA champions of WC3 Dota Tournament Results 1st Place - Pacific Revitalize ($ 5,000 or ~P216,000) 2nd Place - CnS Hailey's Grounds ($ 3,000 or ~P130,000) 3rd Place - Click and Search ($ 2,000 or ~P86,000). Voyager Program Marriott here.

The end of Dotabank 09th September 2015 Dotabank began 2 years ago, on, as a personal exploration into the world of replay analysis, after was launched. The idea was simple: There is not a lot of game data available via Valve’s WebAPI, but there is a lot of game data in the replays – how much of that can I extract? I’m not an amazing programmer, so progress was slow, but the core components eventually came together and a barely functional prototype was created. It had graphs of each team’s experience, gold, last hits, and denies over an entire game, as well as hosted a copy of an entire matches combat log (which was HUGE!). It was very slow, expensive, but it had data from the replays – and all you had to do to get that data was stick a match ID in a website. Then I was hired as a full time software developer.

The time I had to spend on Dotabank was greatly reduced, and my motivation for side projects slowly dwindled as the work I was doing sufficiently fulfilled my desire to create. I started to need my spare time to relax. I realised I would not be able to commit the resources to finish a project like Dotabank. What I had completed so far did not provide useful data for visitors, and I no longer had the time to solve the various challenges that creating a replay-analysis service posed. I realised something else too. One problem Dota 2 players had, and continue to have, is the fact replays expire. Another problem is there was no service to facilitate downloading replays outside of the game client (which is something I wanted, as my internet at home was very slow).

I realised I had built a system that stores player’s replays for them, and without much effort I could add ‘download’ buttons so people could access those replays. Although I was unable to fulfil the original goals of the project, what I did have in pursuit of those original goals was codebase that solved two problems facing the Dota 2 playerbase. So I completely dropped the idea of replay-analysis, and just opted to push Dotabank purely as a replay-storage service. As people started to use Dotabank, the costs of the service became rather significant – both in time and money. The vast majority of time I spent on the site was maintenance – fixing bugs and cleaning up the (rather inefficient and slow) codebase. There wasn't a lot of evidence of all that work on the front-end; just the site being a little faster, and the costs to me personally – as I fund this project out of my own pocket – being reduced slightly.

With the limited time I had available primarily being spent on maintenance, I lost a lot of passion for the project. Now and then I would gather enough motivation to work on new features (things like browsing replays by tournament, or by hero), and the results of that work were again also minor, but in the end - through the first year of Dotabank’s existence – I simply lost my passion for the project. I kept the service running however, because people did use it and find value in it. Every now and then I’d receive a small donation from somebody – a token of appreciation for the service which I am very thankful for, and researchers would contact me wanting some of the replays we have stored for various statistical analysis.

That made me happy. It didn’t restore my passion for the project, but it at least proved there was some value in the project – and so I have been unwilling to shut the project down. As long as I could cover its costs, I would do so, and that has been my stance on the project over this past year. With the launch of the Dota 2 Reborn client today, the back-end services I created 2 years ago to download Dota 2 replays ceased to function – they simply don’t work with Reborn.

Similarly, the 50,800 replays that are currently archived in Dotabank are now incompatible with Reborn. So starting today Dotabank does not have any replays that can be viewed, and it is unable to download any new Reborn replays. The problem of downloading Reborn replays can be solved, but at present I have neither time nor motivation to work on a Reborn compatible back-end. The other problem – having 50,800 replays that are effectively useless – cannot be solved, and it is relatively expensive to keep hosting them. So, after 2 years, 50,800 replays, and 68,682 downloads served, it is time for Dotabank to end.

The site is currently in “read-only” mode, which simply the site won’t try to archive any more replays. I will keep the site running for a few more months, so if you want to download any of the replays stored you can, but in a few months I will shut the site down completely. This may not be the end for Dotabank. I think there is value in the project; not a lot of it, but certainly a little; but right now the simple fact right now is Dotabank doesn’t work and I won’t be able to fix it for a long time, so I’m switching it off.

I am very sorry that I cannot maintain this project any longer, but I am very thankful for everybody who has supported me along the way. A huge thank-you goes out to those who have donated to the project; I do cover the costs of this service out of my own pocket, and those costs have been a significant chunk of my salary – so any donation has helped me a lot – thank you. Thank you to those who have gotten in touch and expressed their appreciation for this project, as well as my other work in the Dota 2 space; it feels very good knowing that others have found value in the work I have done. And thank-you to the friends who have helped me with this project over the years, in one form or another.

I’d undoubtedly forget somebody if I attempted to name those friends, so I won’t even try – but those friends know who they are.